Well, I was wrong. By all accounts it appears that this is actually going to be a steaming pile of turd.
Eurocom have been big fans of Bond for many years, and we were privileged to develop 'The World is Not Enough' on the N64, followed by our work on 'Nightfire' (Gamecube, PS2, Xbox) and then later by 'Quantum of Solace' (PS2). After our work on 'Quantum', we began to talk with Activision, and the licensors Danjaq, about a new Bond game development. It was during those discussions that the idea of reinterpreting the film GoldenEye on the Wii came about.So.. it's made by the team that made all the rubbish Bond games, and it's an entirely new game based on the Goldeneye movie but with the wrong Bond in it.
The first thing we need to point out is that we're approaching this with a fresh perspective. As such, the main beats of the storyline remain, as well as most of the iconic movie settings you'd hope to see.
We're basing it in the world of Daniel Craig's Bond, rather than Pierce Brosnan's Bond and this means a grittier, more cinematic feel with large explosive set pieces and more emphasis on Bond's physical strength.
It also has to stand alongside other contemporary first person shooters - it's a new, fresh game in it's own right.
Idiots. If they just remade Goldeneye N64 scene for scene with sexy graphics they'd make billions. Sigh.
Release it on XBL you bastards!
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Be nice.